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Unity crashes on "DestroyObjectHighLevel" when leaving playmode if gameo...
Reproduction steps:1. Open attached Unity project.2. Open and play "main" scene.3. Select "Grass(Clone)" game object in the hierarch... Read more
Properties of the SceneManagement.Scene object become null after calling...
Steps to reproduce: 1. Open attached project2. Open scene "scene01"3. Open script "SceneObjectTest.cs"4. Notice that it gets Scene o... Read more
Assertion when loading an object that re-entrantly loads itself
Steps to reproduce: 1. Open attached project2. In project browser, navigate to "Assets/Resources" folder3. Select "MySO" assets4. No... Read more
Crash when replacing prefabs with ALT button pressed
Repro steps:1) Open the project and any scene in it2) Select any Prefab3) Hold ALT key and drag it on any object in the Hierarchy4) ... Read more
Unity crashes when runs minimap project
Regression from Version 4.7.0f1 (9c73fd3cda99) looks like related to physx upgrade in 5.xSteps1. Open attached project2. Run "exampl... Read more
Changes made to LightmapEditorSettings are not marking active scene as d...
Steps to reproduce: 1. Open attached project2. Open scene main3. In Lighting tab, notice that Baked Resolution is 504. In top menu, ... Read more
Crash when failing to unload all MonoScriptCaches
Steps to reproduce: 1. Open attached project2. In project browser, navigate to "Assets/Resources" folder3. Select "MySO" assets and ... Read more
[DX11] Loop in shader crashes video drivers
To reproduce:1. Open attached project2. Open the only scene Unity should now freeze or crash, and a message should appear in the cor... Read more
Error message is not shown when serial reached the maximum number of act...
Steps to reproduce:1. Have serial number which reached the max number of activations2. Use this serial key to activate Unity Pro3. O... Read more
[Serialization] Private fields in Network Command does not get serialize...
Steps to reproduce: 1. Download and import attached project. (repro-case_752995-SendeMessage.zip)2. Play in the editor and do not st... Read more
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