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0
votes
Fixed

[Mali] Procedural skybox has black ground on Mali-400 MP GPU

Mobile

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Feb 13, 2019

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Version/s: 2019.1.0b3

To reproduce:1. Open the attached project;2. Make sure Procedural Skybox ("Skybox_mat") is set as Skybox Material in Lighting Settin... Read more

0
votes
Fixed

Deleting script of a checked MenuItem results in "can't be checked becau...

Scripting

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Mar 12, 2019

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Version/s: 2018.2.0a3, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity Project2. Import the attached MenuTest.cs script3. In the Menu Bar, select "MenuTest/Check Me... Read more

0
votes
Fixed

Visual Studio continues to warn about unsafe code when unsafe code is en...

CodeEditors

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Nov 30, 2018

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case-1105512-Unsafe Code.zip")2. Notice the error regarding "unsafe code" in the con... Read more

0
votes
Won't Fix

[WebGL] TapCount is not returned when accessing it through Input.GetTouc...

WebGL

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Dec 27, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1112929_repro.zip"2. Build the project for WebGL3. Open the build in Android device4... Read more

0
votes
Fixed

Memory Profiler throws NullReferenceException after closing and leaving ...

Package: Memory Profiler Package

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Mar 13, 2019

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Version/s: 0.1.0-preview.5

How to reproduce:1. Open attached project "HttpWebRequestLeakTest" and enter Play Mode2. Open Memory Profiler3. Close Memory Profile... Read more

0
votes
Won't Fix

[WebGL] Input.getAxis() output gets stuck on min/max value when the buil...

WebGL

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Oct 02, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project ("case_1086987-WebTest-Proj")2. Build a WebGL build and run it3. Try moving the cube aroun... Read more

0
votes
Fixed

[iOS] [LWRP] Objects have rendering artefacts on top at different scales...

Package: Scriptable Render Pipeline Lightweight

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Mar 12, 2019

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Version/s: 4.1.0

How to reproduce:1. Download and open "ScaleRenderBug.zip"2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSettin... Read more

0
votes
Fixed

Default Quality Settings are deleted after Creating a Scriptable object ...

Graphics - General

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Mar 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "QualitySettingsResetRepro.zip" Project2. Open the "QualitySettings.asset" in the "New Unity P... Read more

0
votes
By Design

Editor freezes after Building & Running while in Play mode

Scripting

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Mar 05, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "OfflineLobby.unity" scene3. Enter Play Mode4. Press Ctrl + B5. Build the p... Read more

0
votes
Fixed

SplatDatabase::CheckConsistency crash when opening a Gaia Scene

Terrain

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Mar 02, 2019

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Version/s: 2018.3, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-Supplied project2. Open Scene "Main_Mountains" Reproduced in: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8Not ... Read more