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When Launching Host and spawn Spawnable Prefab - it calls both OnStartAu...
What happenedIf Spawnable Prefab has "Local Player Authority" set and we do NetworkServer.SpawnWithClientAuthority():1 On the host a... Read more
[ImageEffects] SMAA temporal type "SMAA_2x" causes a second Y-flipped ov...
SMAA using temporal type SMAA_2x causes a second Y-flipped render of the scene to be overlayed. Repro Steps: 1) Open attached projec... Read more
[ImageEffects] SMAA temporal causes "distortion-like" artifacting
SMAA with any temporal settings creates "distortion-like" artifacting (like refraction through a solid shape) Repro Steps: 1) Open a... Read more
[ImageEffects] Tonemapping Color Grading "Fast Mode" causes component to...
Enabling "fast mode" for the Tonemapping Color Grading component makes it run slower (Fast mode is enabled as default).In my test: 0... Read more
[Windows][MT] Unity crashes after mass placing SpeedTrees on terrain
Steps to reproduce: 1. Open Unity;2. Open attached 'massplacetreesbug.unity' package;3. Open 'test.unity' scene;4. Select Terrain ga... Read more
[Shaders] Lightmap in shader always samples in lowp then is cast to back...
Steps to reproduce: 1. Download and import attached project. (repro-case_738205-PerformanceTest.zip)2. Select Shader "Mobile Test".3... Read more
Text color changes to black in editor play mode with Advanced Additive S...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "UIBug" scene located in Assets/CodingJar/AdditiveScenes/T... Read more
LoadScene in Awake crashes Unity when using Photon Unity Networking
Steps to reproduce: 1. Open attached project "PUNCrashFxd.zip"2. Open scene "scene1"3. Run it4. Notice that after another scene is l... Read more
[OSX] Crash in SubstanceImporter::GenerateAssetData when importing assets
To reproduce:1. Open attached project2. Editor crashes Reproducible with 5.4.0a4, 5.3.0f4, 5.2.3p2Regression from 5.1.4f1 Only repod... Read more
Project doesn't play with "UNetWeaver error: Exception :System.ArgumentE...
Reproduction steps:1. Open and play attached project with 5.2.3p2 version of unity (reproduces with any scene). Actual result: proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument