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[iOS] Application.version returns build number instead of version number
Application.version returns build number instead of version number. This issue only reproduces on iOS (it returns correct version nu... Read more
Edit Surface Volume handles are dislocated in space
Edit Surface Volume handles are in random locations in space To reproduce:1. Open attached project2. Open Untitled.unity scene3. Sel... Read more
[NetworkBehaviour] Failure generating network code and errors in console
To reproduce:1. Open attached project2. Open Console window3. Observe errors: "UNetWeaver error: NetworkBehaviour BaseNetworkBehavio... Read more
Setting the Sun to an instance of a prefab in the scene doesn't get save...
Steps to reproduce: 1) open project2) go into window-lighting-scene3) set "Sun" to prefab from hierarchy4) save and close unity5) op... Read more
[CacheServer] When entering a cache server's IP address, the connection ...
Steps to reproduce: 1. Set up a cache server on your machine2. Open new Unity project3. Go to Edit/Preferences/Cache Server4. Enable... Read more
Unity crashes when running out of ram when baking lighting
To reproduce:1. Open attached project2. Open scene "CastleCoaster"3. Build lighting One of the threads will slowly (in 10-15 min.) e... Read more
[WSA] TouchScreenKeyboard.Open ignores keyboardType
Reproduction steps: - Open the attached project (it has all the virtual keyboard types implemented)- Try opening different virtual k... Read more
[UWP] Cannot build using latest Windows SDK (version 10.0.10586.0
Reproduction steps: - Update Windows SDK to latest version (10.0.10586.0)- Build the solution- Open generated solution- See, that Pr... Read more
Assetbundles built with the same shaders different from each other
To reproduce:1. Delete the "NewUnlitShader X.shader" files from the assets folder2. Delete everything from Assets/StreamingAssets/Te... Read more
[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash
Repro steps:1) Open the project and the only scene in it2) Build and run3) Notice the player becomes not responsive4) Select Main Ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size