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[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps:1. Open the attached project “URPrepro”2. Open the “StarSystem” Scene3. Enter the Play mode4. Leave the machine i... Read more
Version Control package Collaborate window throws NullReferenceException...
Steps to reproduce:1. Create a new project2. Make sure Version Control package is imported3. Open Collaborate window4. Click "Set Pr... Read more
[iOS] Screen flashing after the iOS splash screen
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more
[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...
How to reproduce:1. Open the attached IIIIIAAAAABBBBB.zip project2. Go to the Project window-> BUG_REPORT_FILES-> BugScene3. B... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps:1. Open the user's project2. Enter Play mode3. Move pointer from outside to panel (Log: Panel on enter)4. Move po... Read more
[VSCode] OmniSharp project reference warnings are thrown in VSCode conso...
How to reproduce:1. Create a new Unity project2. Make sure that your External Code Editor is set to VSCode and VSCode package versio... Read more
Warnings appear in the Console window when opening a new project
How to reproduce:1. Create a new 2D project2. Observe the Console window Expected result: There are no warnings in the Console windo... Read more
Emission of the Particle System is not visible when the Particle System ...
How to reproduce:1. Open the user’s attached “TrailsBug.zip” project2. In the Hierarchy window, select the “Orbiter” GameObject3. Ob... Read more
Package resolution error when using a Git dependency referencing an anno...
How to reproduce:1. Open attached project "Archive.zip"2. Open Package Manager window3. Add a Git dependency to the package using th... Read more
[Linux][Nvidia] Graphical corruption in many games with OpenGL
Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1 In a number of Unity games on Linux, running on OpenGL an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled