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Emission of the Particle System is not visible when the Particle System ...
How to reproduce: 1. Open the user’s attached “TrailsBug.zip” project 2. In the Hierarchy window, select the “Orbiter” GameObject 3.... Read more
Package resolution error when using a Git dependency referencing an anno...
How to reproduce: 1. Open attached project "Archive.zip" 2. Open Package Manager window 3. Add a Git dependency to the package using... Read more
[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...
Reproduction steps: 1. Open the attached user's project "KeyboardTest.zip" 2. Build for Android with Development Build Enabled 3. Pr... Read more
[Android] [iOS] [UnityWebRequest] Requests with "UnityWebRequest" are op...
How to reproduce: 1. Set up a Web debugging Proxy application (more information in the comments) 2. Set up the test device with th... Read more
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps: 1. Open user's attached project 2. In Profiler window, set profiling to Editor mode 3. Open /Assets/Scripts/AI/O... Read more
Adaptive Probe Volumes are not applied to URP Simple Lit or Lit Shaders ...
Reproduction steps: 1. Open the attached “IN-94576.zip” project 2. Open the “SampleScene” 3. From the Hierarchy, select the “Dire... Read more
[window layout] cannot load editor layout, stuck in infinite loop of "fa...
steps to repro: 1a. copy the attached "corrupted" LastLayout.dwlt into ~/Library/Preferences/Unity/Editor-5.x/Layouts/default/ (or w... Read more
The Player freezes on load when building Web platform
How to reproduce: 1. Open the “IN-94965_repro“ project 2. Select File → Build and Run 3. Observe the Player and the Browser conso... Read more
"trial version" watermark visible on builds using non-trial licenses
How to reproduce: 1. In the hub activate a "Personal" license 2. Create a new project 3. Build and run the project (File > Build And... Read more
SRP Batcher not working with OpenGL APIs when the project is built
How to reproduce: 1. Open the attached "SRPBatcherBenchmark3" project 2. Open the "scene_lwbench1" Scene 3. Open the Build Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
- Particle Effect window buttons overlap with other UI elements when opened in Editor