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Pressing Apply after changing ScrollRectContent position changes it to c...
Reproduction steps:1. Open attached project2. Select Canvas/ScrollView/Viewport/Content in Hierarchy3. Change PosX to negative value... Read more
[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...
Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more
'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more
[InputSystem][Windows] Switch Pro controller only works when connected v...
From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees ... Read more
[URP] Reflection Probe is black after baking when using the Blit Rendere...
Reproduction steps:1. Open the 'ReflectionProbeTest' project2. Open the SampleScene3. Add a new Reflection Probe into the Scene4. Ba... Read more
List element overlaps everything when using Serializable struct/class
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/SampleScene.unity”3. Click “Cube” GameObject5. In the Inspecto... Read more
[macOS][M1] Audio crackling/popping during compilation in Editor
Steps to reproduce: Create a new Unity project Make sure that: ** you have audio playing from a different source on the machine (You... Read more
"Type of instance in array does not match expected type" error appears w...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Exit the Play Mo... Read more
"Objects are trying to be loaded during a domain backup" error is not in...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Select the “Bar Data” contained in Assets/Data Enter... Read more
Shader compilation time is higher in 2021.3 than in 2020.3
Reproduction steps:1. Open the “ShaderCompilation” project2. Make sure “Library/ShaderCache” is deleted3. Open the “Addressables Gro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor