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1
votes
Fixed

JSPRE files are not included when building for WebGL

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Mar 22, 2024

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Version/s: 2021.3.36f1, 2022.3.23f1, 6000.0.0b13

Reproduction steps:1. Open the attached “JSPRE Example.zip” project2. Build and Run for WebGL (File → Build and Run)3. Observe the P... Read more

0
votes
Fixed

"Debug Assertion Failed!" error when launching Windows Dedicated Server ...

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Sep 28, 2023

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Version/s: 2022.3.10f1

Reproduction steps:1. Download the Project ”BUILDASSERT”2. Open Command Prompt3. Run “BUILDBAT“ in the Command Prompt4. Launch “PLAY... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Not Reproducible

Package Manager "Install package by name" window shows in the wrong spot...

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May 27, 2025

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Version/s: 2022.3.62f1, 6000.0.43f1

How to reproduce:1. Create a new 3D HDRP or URP project2. Open the Package Manager and ensure it is not docked with other windows3. ... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more

3
votes
Not Reproducible

Building Player leads to errors when terrain and terrain trees are in se...

Asset Bundles

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Jul 23, 2018

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Version/s: 2018.2.0f2

1. Open attached Unity project2. Build and run the project3. Open ...LocalLow\DefaultCompany\AssetBundleRefError\output_log.txt Expe... Read more

2
votes
Fixed

Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...

Package: Entity Component System (ECS)

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Aug 13, 2020

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Version/s: 0.13.0-preview.24

Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more

4
votes
Won't Fix

RigidbodyConstraints are ignored when rotating object with some ForceMode's

Physics

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Jan 07, 2017

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Version/s: 5.5.0p3

RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more

0
votes
Fixed

Duplicating a context node does not function properly

Package: Graph Toolkit

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Jul 01, 2025

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Version/s: 0.1.0-exp.1

Steps to reproduce: Download and import the attached "GTK-Duplicate-ContextNode.unitypackage" Open "New New Graph" Duplicate the con... Read more

1
votes
Fixed

Water Decals do not render to anchored position in Local Space when the ...

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Jul 09, 2025

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Version/s: 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-104325.zip” project2. Open the “OutdoorsScene” Scene3. Enter Play mode4. In the Game vie... Read more

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