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0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

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Jul 02, 2019

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Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

0
votes
Won't Fix

PNG import fails when file is still being written to

Asset - Importers

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Sep 03, 2021

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Version/s:

If Unity starts to import a PNG file while it's still being written to then the import will fail.We should check if there's anything... Read more

0
votes
Fixed

[animation] Events not editable in Inspector

Animation

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Feb 01, 2016

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Version/s:

Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more

7
votes
By Design

Decals render pink when building Addressables outside the project

Addressables

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Dec 10, 2025

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Version/s: 2.7.6

Reproduction steps:1. Open the attached “addressables-builder-sample” project2. Run the Addressables build (Build > Build All Pac... Read more

0
votes
Fixed

[HDRP] Show Light Volumes Debug Mode is not working as expected

Package: Scriptable Render Pipeline HD

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Mar 02, 2020

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Version/s: 9.0.0

Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types... Read more

1
votes
Third Party Issue

Raycasts against ARMesh flicker on Quest 3

3D Physics

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Jun 20, 2024

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Version/s: 2022.3.33f1, 6000.0.6f1

Steps to reproduce:1. Download the attached user's project "Quest-Raycast-Bug.zip"2. Switch to Android3. Build for Quest 34. Enable ... Read more

2
votes
By Design

Assertion failed on expression: 'a.size == b.size' when rendering Skinne...

Mesh

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Feb 26, 2021

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Version/s: 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "cam-skin-render-bug.zip" project2. Open the "cam-skin-render-bug" Scene3. Select the "... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

2
votes
Duplicate

Using JobHandle.CombineDependencies for long-running jobs causes "Intern...

Package: Entity Component System (ECS)

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Feb 22, 2020

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Version/s: 0.0.12-preview.24

How to reproduce:1. Open the attached "tempjob_bug.zip" project2. Open the "SampleScene" Scene3. Enter PlayMode -> observe the Co... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

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