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[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
[TextMeshPro] Crash when stopping "Generation Progress" immediately afte...
How to reproduce:1. Open attached project "TextMeshCrash.zip" and open TextMeshPro -> Font Asset Creator window2. In "Font Creato... Read more
[Android][Mobile Notifications] Cannot Build directly to Android 12 with...
Reproduction steps:1. Create a new project2. Install Mobile Notifications package3. Switch to Android and make sure SDK 31 is select... Read more
Editor crashes when loading more than one asset from assetbundle(already...
How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
PanelSettings.SetScreenToPanelSpaceFunction is not triggered on the VR c...
How to reproduce:1. Open the attached project “IN-104575”2. Enter the Play mode (do not move the mouse in the Play mode)3. Point the... Read more
[macOS Standalone] Bundle Identifier in Player Settings does not match X...
How to reproduce:1. Create a new project for standalone OSX platform2. Set a custom bundle identifier for example "com.com.test" in ... Read more
The Shadowmask mode doesn’t take the Shadow Strength parameter into acco...
Lights have a Shadow Strength parameter, which currently only affects real-time shadows, not shadowmask shadows. This creates a disc... Read more
All about bugs
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Latest issues
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