Search Issue Tracker
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
[WebGL] Build fails with "System.IO.IOException: The file is too long." ...
How to reproduce:1. Open the “unity-2gb-bug.zip“ project2. Open the “terrain-demo“ scene3. Build for WebGL Expected result: Build do... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/c... Read more
Splash Screen Logos are not rendered
Reproduction steps:1. Open the attached “Splash Screen Bug.zip“ project2. Select the “Preview” button of the Splash image in Player ... Read more
”DrawMeshNow” is not drawing Mesh immediately (Metal)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
[Lost Crypt] Readme text is white on light grey in light mode
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Lost Crypt Observe Readme in Happ... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more
Remote Config asset throws Deployment package version warning when "View...
How to reproduce:1. Open the “IN-120004” project2. Right-click in the Project window and select Create > Services > Remote Con... Read more
"Fix Now" button in the Particle System's Material does nothing when the...
How to reproduce:1. Open the attached project "Test1.zip"2. Open Assets/Scenes/SampleScene.unity3. Select SampleScene>Particle Sy... Read more
Color eyedropper overlapping color picker
Color picker window is not opening for standard shader Steps to Repro:1. Create a new project2. Project window > right click3. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument