Search Issue Tracker

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

-

Jan 18, 2016

-

Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
Fixed

Details are not shown when Error Message is still selected after changin...

Scene Tooling

-

Dec 09, 2025

-

Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open any Project Drag the attached script to any Scene's Hierarchy and enter Play Mode Select the generated Info... Read more

0
votes
Won't Fix

[Visual Effect Graph] NullReferenceException errors are thrown continuou...

Package: Visual Effect Graph

-

Feb 13, 2020

-

Version/s: 7.2.0, 7.1.8, 7.1.7

NullReferenceException errors are thrown continuously on resetting node preset asset. Steps to repro:1. Open the attached project &g... Read more

0
votes
By Design

Mipmap generation is different between Unity 2017.* and Unity 2018.*

Graphics - General

-

Jul 01, 2018

-

Version/s: 2018.1.0f2, 2018.1.6f1

To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity2. Open "Main" scene3... Read more

0
votes
Won't Fix

Unity loses Standard Material Shader when importing an Asset Bundle gene...

Asset Bundles

-

Dec 12, 2016

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open User's attached project2. Open scene "testImportAssetBundleFrom5_3_4"3. In the editor menu, select the "S... Read more

0
votes
Fixed

When color format of a texture is set to ARGB4444, the preview window sh...

Asset Import

-

Sep 18, 2016

-

Version/s: 5.3.6p5

To reproduce:1. Open attached project2. Select the asset "WaterTexture_RT" in the folder "Art"3. Change the color format to ARGB4444... Read more

0
votes
Fixed

[VFXG] The input fields have overflowed their container due changing lab...

-

Apr 24, 2024

-

Version/s: 6000.0.0b16

Steps to reproduce: 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Click Clamp Weig... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

-

Jan 15, 2016

-

Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Won't Fix

[FrameDebugger] Resizing FrameDebugger while it’s enabled, randomly jump...

Graphics Tools

-

Dec 05, 2025

-

Version/s: 6000.2.14f1, 6000.5.0a4

Steps to reproduce: Download attached project and open in Unity. Open SampleScene. Open FrameDebugger >> Window >> Analy... Read more

0
votes
By Design

ARFoundation/ xcode - Failed to resolve image Library

Package: AR Foundation

-

Apr 27, 2022

-

Version/s: 4.2.1

1. What happened This report is to do with ARFoundation. This was the error I was receiving within Xcode when running the app on my ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.