Search Issue Tracker

12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

-

May 21, 2019

-

Version/s: 2019.1.1f1

How to reproduce: 1. Open cmd and write the following: cd C:\Projects\Unity\HubBug_01 set PATH=%PATH%;C:\Projects\Unity\HubBug_01 s... Read more

27
votes
Fixed

[Input] When resizing window, Input.mousePosition will be clamped by the...

Input

-

Jan 12, 2015

-

Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project 2. Open Default scene 3. It displays the position of the mouse on the s... Read more

13
votes
Fixed

[2D Game kit] "Import parameters got modified during import" error is th...

Asset - Database

-

Aug 13, 2020

-

Version/s: 2019.4, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the Unity Hub 2. Go to the Learn tab 3. Download the "2D Game Kit" 4. Open the downloaded project 5. Wait ... Read more

12
votes
Fixed

Prefabs are reimporting every time a code change is made

Asset - Database

-

Nov 23, 2020

-

Version/s: 2019.4

Based on the discussion on this forum thread: https://forum.unity.com/threads/prefabs-are-reimporting-every-time-a-code-change-is-ma... Read more

25
votes
Fixed

The lack of vertex attributes causes a crash on dynamic batching

Mobile Rendering

-

Mar 26, 2015

-

Version/s: 5.0.0p2

Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0). - Dynamic Batching is enabled. -... Read more

13
votes
Fixed

[Android] After building the project, errors about missing temp files ap...

Android

-

Sep 06, 2016

-

Version/s: 5.5.0b2

To reproduce: 1) Open attached project 2) Build for Android 3) Notice multiple errors after building process like: Trying to add fil... Read more

20
votes
Won't Fix

[XR][Post Processing] Scene renders twice for each eye when using _Camer...

XR SDK

-

May 14, 2019

-

Version/s: 2019.1.0a11, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "case_1154257-Repro" Project 2. Open the "TestDepth/Scene" Scene 3. Enter the Play Mode Expected resu... Read more

55
votes
Fixed

CMD+A does not select text but repeats some of the actions made recently

CodeEditors

-

Nov 15, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

-

Jan 24, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package" 2. Add "mobile/Bumped ... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

-

Nov 18, 2015

-

Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.