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0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

LOD Group Levels partially grey out and an IndexOutOfRangeException erro...

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Aug 18, 2025

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Version/s: 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Create or open the “IN-112149” Project2. Right click on the Hierarchy and add an empty GameObject3. Select the c... Read more

0
votes
Not Reproducible

[OSX 10.13]Switching between game/ scene view windows multiple times cra...

MacOS

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Jun 30, 2017

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Version/s: 5.6.2p1

To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

Space can not be changed in ShaderGraph Output Inspector

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Aug 14, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Import the attached VFX Select Particle SG Quad Output In the Inspector, try to change Space from Local To World... Read more

0
votes
Fixed

Reordering Custom Passes not working

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Jun 16, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reordering custom passes doesn't work. See attachment for video. First observed in Unity 2021.2.8f1 and HDRP 12.1 Read more

0
votes
Fixed

Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References

Cloth

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Apr 09, 2021

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Version/s: 2019.4.23f1, 2020.3.1f1, 2021.1.0b9, 2021.2.0a4

Reproduction steps:1. Open user attached Project2. Open Assets\Test Scene3. Select "TestCloth crash" > "Rope" in the Hierarchy4. ... Read more

0
votes
By Design

MPB assignment of the stencil Reference Value does not over-ride the ori...

Graphics - General

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Mar 10, 2017

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Version/s: 5.6.0b10

To reproduce:1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project10. Load the scene 'Stencil_MPB_Bug'11. Notic... Read more

0
votes
Won't Fix

Material Component has two horizontal lines under it when its foldouts a...

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Sep 19, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

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