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0
votes
Postponed

[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node

Package: Shader Graph

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Dec 11, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more

0
votes
Fixed

[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...

IL2CPP

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Dec 08, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more

0
votes
Fixed

[Lighting Explorer] Static emissives tab should show material without "S...

Progressive Lightmapper

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Feb 08, 2021

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Version/s: 2021.1.0a7

Steps1. create a new URP template project2a. In project tab, right click > create > Material2b. In inspector, enable emission ... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Won't Fix

Query Blocks in the Search of the Hierarchy V2 window have no padding on...

Search

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Dec 08, 2025

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Version/s: 6000.3.0f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Hierarchy V2 is enabled Click on the Lens i... Read more

0
votes
Fixed

[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...

Scripting

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Dec 16, 2019

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Version/s: 2018.4.14f1

How to reproduce:1. Open the user's attached project ("SyntaxTree.zip")2. Open the 'Editor\ProjectFileHook.cs' script3. Notice that ... Read more

0
votes
By Design

Changes in Rect Transform are not applied to prefab variants

uGUI

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Jun 21, 2018

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Version/s: 2018.3.0a2

Changes in Rect Transform are not applied to prefab variants Steps to reproduce: 1. Create an empty game object and add Rect transfo... Read more

0
votes
By Design

Mesh Renderer is frozen when there are duplicate Static GameObjects

RP Foundation

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Oct 11, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a9

How to reproduce:1. Open the attached project "Essentials.zip"2. Enter Play Mode Expected results: "FallingSphere" and "FallingSpher... Read more

0
votes
Fixed

[Contextual Menus] "FontAsset" instead of "Font Asset"

Text (TextMeshPro)

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Nov 07, 2023

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Version/s: 2023.2.0b18, 2023.3.0a14

Steps to reproduce: Create a 2D/3D URP project (or an empty project and import URP into it); Go to the "Project" window Right mouse ... Read more

2
votes
Fixed

RenderPipelineManager.activeRenderPipelineTypeChanged does not detect ch...

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Open the “RenderPipelineBrokenAfterChange“ project2. Open the “SampleScene”3. Change the “Scriptable Render Pipe... Read more

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