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[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...
To reproduce:1. Create a new project2. Add new c# script to project3. Click to open a newly created script Expected: one instance of... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
Error “Input in inputBuffer was synchronized 1337“ is present when IInpu...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Issue2.unity” Scene3. Enter the Play Mode4. O... Read more
Crash on burst.initialize when Armv9 Security Features are enabled using...
Reproduction steps:1. Open the attached “IN-111086“ project2. Build and Run the Android Player3. Observe the Player crash Reproducib... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more
[XR][Android] Player crashes when ARSession.Reset() is called after ARSe...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure that “Google Play Services for AR” app is installed on the d... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Newly created Untitled Scene is not marked as dirty
Steps to reproduce: Create a new project In the Hierarchy window right-click on existing scene In the dropdown menu press Add New Sc... Read more
Unnecessary Warnings are logged when running Player with -batchmode -nog...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Build Profile... Read more
[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...
How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size