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0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

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Jun 12, 2018

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Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
By Design

[UIElements] MinMaxField values in the inspector are not updated when us...

UI Toolkit

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Jul 16, 2019

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Version/s: 2019.1.0b1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport > MinMaxField tab3. Double click on the ... Read more

0
votes
Won't Fix

"Unity has stopped working" window is skipped when the Editor crashes

Bugreporter

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May 13, 2022

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Version/s: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0b16, 2022.2.0a13

Reproduction steps:1. Open the attached project "crashHandler.zip"2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more

3
votes
Fixed

TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject fr...

IMGUI

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Sep 21, 2021

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Version/s: 2021.2.0a17, 2022.1, 2022.1.0a10

Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Open the "Test Editor Window" from the menu ... Read more

0
votes
Fixed

[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...

Physics

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Mar 01, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open attached "New Unity Project 1" project.2. Open "Untitled" scene.3. Select "Main Camera" game object and e... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Active

Hierarchy v2: [Correctness] "Create empty child" on unselected node sele...

Hierarchy V2

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Dec 04, 2025

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Version/s: 6000.3.0b10, 6000.4.0a5, 6000.5.0a4

Steps to reproduce: Open any project with hierarchy v2 turned on select one node and right click on a different node 3. select creat... Read more

0
votes
Fixed

uGUI elements behind a mask are not clickable when "maskable" is disabled

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Aug 01, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the “Click_Mask_UGUI.zip“ project2. Open the “Main” Scene3. Enter Play Mode4. In the Game View, click the t... Read more

0
votes
By Design

Emissive lights are visible only with LOD 0

Camera

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more

0
votes
Fixed

Assets are not generated in the background when Generator window is not ...

Package: AI Generators

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Jul 08, 2025

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Version/s: 1.0.0-pre.8

Steps to reproduce:1. Install the AI Package2. In the Editor toolbar, click the AI dropdown button3. Open new window to generate New... Read more

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