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GBuffer/Render Deferred Lighting and Render Pass related Errors constant...
Steps to reproduce: Open the attached project named "PlatformSwitchCase" Open the Sample Scene Switch Build Profile Observe the Cons... Read more
[OpenXR] Option ForceRemoveInternetPermission is enabled by default when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Edit > Proje... Read more
HoloLens holograms warp and pivot despite correct setting of stabilisati...
How to reproduce:1. Open the attached project2. Switch platform to UWP3. Build and Deploy to HoloLens4. Once the app is running gaze... Read more
GPU profiling disabled on nvidia GT 650M gpu
To reproduce:1. Open unity with a computer which has nvidia GT 650M GPU.2. Open any project3. Try profiling GPU Profiling won't work... Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project2. Build Android APK3. Upload APK to Google Play Developer console Expected result - No API warnings are ... Read more
OutputUpdate': Extra space between '\' and newline warning is thrown whe...
How to reproduce:1. Create a new VFX (I noticed it happening in URP, HDRP hadn't thrown a warning from what I tested)2. Observe cons... Read more
'adb.exe forward' is executed despite build platform set to Standandalon...
In Edit > Preferences > External tools I have my Android SDK + JDK both setto valid locations, which means Unity is able to ru... Read more
[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...
Steps to reproduce:1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip"2. Make sure that MSAA is enabled and set t... Read more
[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps:1. Open the attached project2. Build and Run the project3. Click the button "Start"4. Listen to the audio Expecte... Read more
Project Startup time slow due to unmatched Custom Dependencies
When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes