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1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Active

Cache invalidation during Build time when the Graphics APIs list is reor...

Content Build

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Dec 12, 2025

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Version/s: 2022.3.70f1, 6000.0.63f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproduction steps:1. Open the attached “IN-127517” project2. Build the Android Player 3 times in a row without changing anything3. ... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project "AssetRenameBug.zip"2. Make sure that Asset Pipeline version 2 is selected (Project Settin... Read more

0
votes
Won't Fix

Scene View - Camera type label doesn't update when creating a new project

Scene/Game View

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Jul 16, 2019

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Version/s: 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more

1
votes
Won't Fix

Incorrect child clipping after destroying parent Canvas that has Overrid...

uGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the user's attached project "bugreport.zip"2. Enter Play mode3. Click the "Destroy Child Canvas" button i... Read more

0
votes
By Design

[Android] Loading AssetBundle on a device crashes the App

Android

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Oct 04, 2016

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Version/s: 5.5.0b4

Steps to reproduce:1) Download attached project 'PickScreen' and open in Unity2) Build and run 'pickscreen_10901' scene on a device3... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

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Dec 28, 2015

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Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

0
votes
Fixed

Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled

Graphics Debugging Tools

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Dec 10, 2025

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Version/s: 6000.0.63f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached project "IN-126388"2. In the Rendering Debugger's Rendering tab, change the Overdraw Mode to "... Read more

0
votes
Won't Fix

Shader Graph throws a warning about unsaved changes when maximising any ...

Editor Window Management

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Aug 27, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new Unity project2. Create any Shader Graph3. Make any changes in the Shader Graph so it has the unsave... Read more

0
votes
Fixed

[WebGL] [Mobile] Drag event is not being called instantly after dragging

WebGL

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Jun 22, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more

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