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0
votes
Fixed

Crash on block_merge_next when updating the transform of a physicsBody

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Nov 06, 2025

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Version/s: 6000.3.0b8, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/GameScene.unity“ Scene3. Enter Play Mode4. Move... Read more

0
votes
Fixed

[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...

Scripting

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Dec 16, 2019

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Version/s: 2018.4.14f1

How to reproduce:1. Open the user's attached project ("SyntaxTree.zip")2. Open the 'Editor\ProjectFileHook.cs' script3. Notice that ... Read more

0
votes
Fixed

Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute

Visual Effects - Legacy

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Dec 04, 2017

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Version/s: 2017.2.0p2, 2017.2.0b1

Steps to reproduce:1. Open attached project "Crash.zip"2. Make sure the active scene is "Prologue"3. Enter Play mode Actual result: ... Read more

0
votes
Fixed

[Android] Inconsistent crashes on libunity.so when running Android Playe...

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Feb 15, 2024

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Version/s: 2021.3.27f1

How to reproduce:1. Create a new project2. Build for Android3. Observe the Player after some time Expected result: The Player applic... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

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Dec 28, 2015

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Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

0
votes
Fixed

[Embedded Linux] Crash on Application Launch with Vulkan

Embedded OS

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Dec 05, 2025

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Version/s: 6000.0.62f1, 6000.3.1f1, 6000.5.0a3

Steps to reproduce: Create new project Disable "Auto Graphics API" in "Player Settings/Other Settings" Set Vulkan as only Graphics A... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

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Jan 11, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more

0
votes
By Design

HideFlags does not work on instantiated prefabs when using a custom class

Scripting

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Jun 08, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more

0
votes
Fixed

An error is logged while moving cursor from a TextField in a reorderable...

Package: UI Toolkit

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Mar 27, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a2

How to reproduce:1. Open the attached 'project-1231302.zip' project2. Select 'ListViewBug' > 'OpenWindow'3. Select an Element in ... Read more

0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more

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