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0
votes
Fixed

[Code Coverage] ExcludeFromCoverage attribute doesn't exclude lambda exp...

Package: Code Coverage

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May 25, 2021

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Version/s: 1.0.0

Steps to reproduce: 1. Open attached project2. Open Code Coverage window3. Start and Stop recording4. In generated report open cover... Read more

0
votes
Not Reproducible

AudioRandomContainer preview gets delayed for the second clip in the list

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Oct 09, 2023

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Version/s: 2023.3.0a8, 6000.0.0b11

The ARC preview sometimes plays the first clip followed by an arbitrary delay time, until it plays the rest of the clip and races to... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Active

UI Builder or its Inspector sections corrupt when "Data Source Path" pro...

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Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce (inconsistent):1. Create and open a new project2. Create and open in UI Builder a new UI Document3. Add some elemen... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

0
votes
Fixed

WebGL build fails to execute 'querySelector' if the canvas id starts wit...

Web Platform

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Sep 28, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more

0
votes
Fixed

TroubleShooter Title graphic is indicated as clickable, but upon clickin...

Troubleshooter

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Jun 22, 2017

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Version/s: 2017.2.0b1

Steps to reproduce:1. Open Troubleshooter2. Hover mouse over "UNITY TROUBLESHOOTER" in the top left3. Observe cursor change to littl... Read more

0
votes
Won't Fix

Constraint Settings are folded back when deselecting a GameObject with t...

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Mar 31, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached project “PosConBug.zip“2. Open the “SampleScene“ Scene3. Select the “Cube“ GameObject in the H... Read more

0
votes
Fixed

[Metal] Crash in CreateNewEncoder() at MetalContext.mm:115

iOS

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Nov 29, 2017

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Version/s: 2017.2, 2017.2.0p2

Reproduction steps:1. Open the attached project (DuplicateEncoderCrash.zip).2. Build and run for iOS. Actual behavior:- Application ... Read more

0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

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