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1
votes
Active

Text is unreadable when DLSS is applied to the Canvas with Render Mode s...

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Jul 19, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b10, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “DLSS - World Space UI“ project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the “DLSS Affect... Read more

9
votes
By Design

Test with InputTestFixture fails or causes other tests to fail when runn...

Package: Input System

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Apr 24, 2023

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Version/s: 1.11.0

Reproduction steps:1. Open the attached project "InputTestFixtureBugSample"2. Open the Test Runner window and switch to "PlayMode"3.... Read more

0
votes
Fixed

Use after free (potential crash) in EntityDiffer when recreating blob as...

Package: Entity Component System (ECS)

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Mar 07, 2025

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Version/s: 1.3.10 - Entities, 1.4.X - Entities

How to reproduce:1. Open the command line interface2. Launch the attached “IN-96035” project using the command provided in the note ... Read more

0
votes
Fixed

Once a Composite is triggered, the modifier button loses its pressed sta...

Package: Input System

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Jan 22, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached “IN-66148_ScreenControlBug.zip“ project2. Open the “TestScreenControlScene” from the Project... Read more

0
votes
Duplicate

Scripts are missing on gameobjects after refactoring class name in MonoD...

CodeEditors

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Mar 04, 2016

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Version/s: 5.3.3p2

- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Won't Fix

Lighting generation dialog only resets after mouse move

Progressive Lightmapper

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Mar 05, 2019

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Version/s: 2019.2.0a7

-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
By Design

VisualElements are scaled inconsistently when using "Scale With Screen S...

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Jul 16, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more

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