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0
votes
Fixed

SplineReorderableListUtiltity function is private

Package: Splines

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Nov 30, 2022

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Version/s: 2.1.0

Steps to reproduce:1. Open the “IN-23440_Repro” project2. Observe the Console Expected result: No errorsActual result: The error “'S... Read more

0
votes
Fixed

Assertion "ALLOC_TEMP_THREAD..." appears, when closing Unity in playmode...

Asset and Scene Management

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Apr 10, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create new project.2. Change Camera position Y to 21 (or any other change). DO NOT SAVE3. Press Play.4. Try to... Read more

0
votes
Fixed

[Properties] Add filtermode property doesn't add a block

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Jan 22, 2024

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11

In 23.3 Open Search window Click + button type filtermode. Add this property filter. See that filtermode is not added as a block (Se... Read more

4
votes
Duplicate

When disabling collider within the OnTriggerStay function, VS runtime er...

Physics

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Dec 18, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more

0
votes
By Design

Sprite Renderer on Prefabs instances is not destroyed after exiting Play...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

3
votes
Fixed

[Android] Unable to create a new custom keystore when in KeyStore Manager

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Sep 06, 2023

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Version/s: 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Project Settings > Player > Publishing Settings &gt... Read more

0
votes
In Progress

[RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after cha...

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May 09, 2025

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Version/s: 6000.0.49f1, 6000.1.3f1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "sandbox.zip"2. Switch to Android Platform3. Make sure Vulkan/Metal is set as... Read more

0
votes
Fixed

[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...

Asset - Database

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Jan 28, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "metaConflictTest.zip" project2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaHac... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

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