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5.4 Switching platform camera issue on Android
When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more
Emission value field is missing from the Material settings
To reproduce:1. Open a new project2. Create a new Material3. Select it and check the Inspector tab Expected result: The Emission val... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
Sprite Renderer on Prefabs instances is not destroyed after exiting Play...
Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more
RadioButtonGroup choices list doesn't clear when the script is not in a ...
Reproduction steps:1. Open project “My project (26) 2.zip”2. Open script “Test.cs”3. Attach debugger to Unity Editor4. Add a breakpo... Read more
Cursor flickering when creating Shape with ProBuilder
Open the attached project "FlickeringPrefab.zip" Open "SampleScene" Scene From menu bar open ProBuilder Window Tools > ProBuilder... Read more
[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...
To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more
5.4 editor scene view axis selector has black labels
Scene view axis selector widget used to have white labels, now they are black. Read more
The default Animation State is not reset and stays broken after rapidly ...
How to reproduce:1. Open the attached project “AnimationStateBug”2. Open the “Forest” scene3. Enter the Play Mode4. Spam WASD button... Read more
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved