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0
votes
Not Reproducible

Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...

Editor - Other

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Jan 18, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open attached project and "TestScene"2. Click on Canvas -> Text3. Change Delayed s3 value4. Press Shift + Al... Read more

1
votes
Won't Fix

Reference to ScriptableObject is lost when creating new Scene

Scripting

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Dec 09, 2017

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Version/s: 2017.3.0f2

To reproduce:1. Open user's project2. Go to Main toolbar > BugReport > Open "TestCode Window"3. Create new scene or enter and ... Read more

0
votes
Won't Fix

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity;2. Open attached pro... Read more

0
votes
Not Reproducible

[HDRP][VT] Changing LOD level in node settings removes output port

ShaderGraph

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Aug 26, 2020

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Version/s:

Steps to repro:1. create a new shader graph2. add a VT sample node3. select Graph Inspector > Node settings tab4. change LOD mode... Read more

0
votes
Fixed

[Android] Display.systemHeight and systemWidth return rendering values i...

Mobile

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Oct 15, 2018

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Version/s: 2018.2.5f1

Steps to reproduce:1. Open user attached project2. Build & Run on an Android device3. Set the app resolution to 1280x720 or 640x... Read more

0
votes
Won't Fix

[VR] Viewport scale with deferred rendering not scaling correctly

XR SDK

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Aug 17, 2017

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Version/s: 2017.2.0b8

If the rendering is set to OpenVR multipass rendering and the viewport is set to less than 1 the scaling is wrong in the HMD. This l... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Fixed

[URP TEMPLATE] Some effects (fog, decals, water) are sampling the wrong ...

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Jun 12, 2024

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Version/s: 2023.3.0b1, 7000.0.0a1

This is in the URP Sample project in the Oasis scene (available in the Unity Hub). This is mostly visible for the fog custom pass. I... Read more

0
votes
Fixed

[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...

OSX

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project2. Change the main graphics API for Mac Standaole to 'Metal'3. Build 'DemoWalk' scene4. ... Read more

0
votes
Fixed

[Unity Recorder] Multiple exceptions are thrown if height/ width of outp...

Package: Recorder

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Jan 29, 2021

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Version/s: 2.5.2

Multiple exceptions are thrown if height/ width of output resolution for Image Sequence recorder is zero. Refer the attached video S... Read more

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