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[AudioClip] AudioClip.Create crash when stream is true
Repro steps:1) Open the project and the only scene in it2) Play it and click on the game view few times - it will instantiate few Au... Read more
Editor crashes on mono_log_write_logfile when initializing a class deriv...
Reproduction steps:1. Open the attached "case_1272391.zip" project2. Enter Play mode-- Observe the crash Reproducible with: 0.9.0-pr... Read more
[GPU PLM] GPU lightmapper produces red and black stripes in the lightmaps
I am baking a scene with only one grey material, bounced lighting only, one sunlight in mixed mode.The lightmap UVs are generated on... Read more
"Dragon Crashers - UI Toolkit Sample" is not working on 2021.3 stream
How to reproduce:1. Create a new Unity project with the newest version of the 2021.3 stream2. Import the "Dragon Crashers - UI Toolk... Read more
Shadow maps are not evicted from Shadow Atlas when Light component with...
Reproduction steps: 1. Open the attached project “IN-90971“2. Open the scene “ExampleScene“3. Open the Rendering Debugger. Go to Win... Read more
NullReferenceException is thrown when opening a custom UI Toolkit Editor...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Custom Editor Window (Window > UI Toolkit > MyCustomEditor... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
[URP] Graphical artifacts appears on Selecting "Freefrom Light 2D
On selecting "Freefrom Light 2D" graphical artifacts appears, and the "Freefrom Light 2D" list visible when 2D Renderer applied in R... Read more
Native Apple silicon editor crash on SimpleMapFilteredRenderProc when op...
Reproduction steps:1. Open the user's attached project on the Apple silicon editor-- observe crash Reproduced with: 2021.2.0a13 Read more
NullReferenceException in LocalizationSettings editor when assembly relo...
Found in 2020.3.12f1 1) Open LocalizationSettings under Edit/ProjectSettings2) Reimport a script asset so that an assembly reload is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks