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0
votes
Active

Unnecessary scrollbar appears in Prefab Override section

UI Toolkit Controls

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Oct 28, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create a Prefab by dragging one of GameObjects into the Project window (e.g. UI Documen... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

0
votes
Duplicate

Child particle spawns offset toward camera when Collide with Depth Buffe...

Visual Effects

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Feb 09, 2026

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Version/s: 6000.0.66f1, 6000.3.8f1, 6000.4.0b7, 6000.5.0a6

Reproduction steps:1. Open the attached “IN-132529” project2. Open the “Scenes/CollisionBugScene” Scene3. Move around the “Main Came... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more

0
votes
Active

List<T> in the Inspector does not update values when changed through Dro...

IMGUI Controls

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Feb 05, 2026

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Version/s: 2022.3.69f1

How to reproduce:1. Open the ‘FlagEnumTest.zip' project2. Navigate to ‘Assets/Prefabs/TestPrefab’ and open it3. Press the "+" button... Read more

0
votes
Fixed

Modal "Add Settings" is displayed in double borders

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Jul 21, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a project File -&gt; Build profiles Select the platform and click "Add Build Profile" Leave the default p... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more

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