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"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: Create and open a new 2D core project In the Hierarchy window create a tilemap GameObject Enter and Exit Play mo... Read more
[Android] Application crashes when changing the source URL of a video pl...
Check here for the full fixes:[https://issuetracker.unity3d.com/issues/android-application-crashes-when-changing-the-source-url-of-a... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more
[Android] Application crash when methods are called in multiple threads
Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more
Crash on profiling::ProfilerManager::DisposeProfilerRecorder when Editor...
Reproduction steps:1. Open the attached project “CrashRepro“ with “-debugallocator -systemallocator“ command line arguments2. Open “... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps:1. Open the attached “Rumble.zip“ project2. Connect Xbox One controller via Bluetooth3. Enter Play mode and open ... Read more
SpeedTree error is thrown when Rendering Layers for Lights are enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console ... Read more
[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce:1. Open the “IN_76747” project2. Open the “SampleScene”3. In the Build Settings add opened scene and in the “Run De... Read more
Dynamic Font rendering performance issues on iOS
This test project renders a string of N random characters every frame. Testing on an iPad 2 with a string of 30 characters the font ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu 22.04] Scene view is flickering with artifacts and red/blue color when Graphics API is set to "OpenGLCore" on Linux
- [iOS][Web][WebGPU] WebCamTexture's camera orientation is fixed relative to the phone’s right edge
- Instant crashes are not logged in Cloud Diagnostics Dashboard
- Crash on RepaintController::RenderPlayModeViewCameras when entering Play mode and PlayModeWindow.SetViewType being called at end of frame
- Crash reports appear inconsistently or with long delay in Cloud Diagnostics Dashboard