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HingeJoint.motor no longer accepts a negative JointMotor.targetVelocity
To reproduce: 1.Open attached project. 2.Open and play "repro" scene located in Assets. 3.Notice console output of JointMotor.target... Read more
Performance decrease in EditorOverhead using Deep Profile
Reproduction steps: 1. Open the 2017.4 Project attached in the original case description (the archive size is over 5gb). 2. Go to 'W... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce: 1. Download attached project and open "menu" scene (Scenes->Menu) 2. Select camera (name: Water4AdvancedReflecti... Read more
Generated DLL is not loaded with Unity 5.5 and newer
Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more
[iOS] Render.TransparentGeometry CPU usage is higher in 5.2 compared to 5.1
1. Open attached project 2. Build to iOS 3. Look at unity profiler, cpu usage 4. Graph will be spiking 5. Tapping on screen switches... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce: 1. Open attached project ("repro.zip") 2. Select Gradients asset in Project window (Assets->Editor->Gradients) 3. ... Read more
[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...
To reproduce: 1. Download and open attached "Problem.zip" project. 2. Make sure Standalone scripting backend is set to IL2CPP. 3. B... Read more
"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...
How to reproduce: 1. Download users attached project "doubleInitialize" 2. Create or edit a script in Assets folder (without openin... Read more
[Mac only] Input uv coordinates do not quite match the center of the scr...
How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Change the Game view size (see the Case608300.gif attached)... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce: 1. Open the attached project 2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60) 3. S... Read more
All about bugs
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Latest issues
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