Search Issue Tracker
Fixed in 7.1.6
Votes
0
Found in [Package]
7.0.1, 7.1.2
Issue ID
1195486
Regression
Yes
[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset causes Camera to render Black
Reproduction steps:
1. Create a new URP template project
2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Scale above 1.05
3. Select Main Camera in Hierarchy
4. Switch Anti-aliasing to SMAA
Expected result: Camera renders using SMAA
Actual result: Camera renders Black Screen
Reproducible with: URP 7.1.2 (2019.3.0b11, 2020.1.0a13)
Not reproducible with: LWRP 4.1.0 (2018.4.13f1), LWRP 6.9.2 (2019.2.12f1), URP 7.0.0 (2019.3.0a11)
Notes:
1. Anti-aliasing mode on the Pipeline Asset does affect the issue
2. The first URP version to where the issue reproduces is 7.0.1. Was not able to confirm that this is a package specific regression (not able to launch different URP versions on same Unity version)
3. To find "UniversalRP-HighQuality" (Asset in use) go Edit -> Project Settings -> Graphics -> Press on Scriptable Render Pipeline Settings Bar and it will show it in Project window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
Resolution Note (fix version 7.1.6):
Fixed by updating Universal RP to 7.1.6.