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[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps: 1. Open the “2DAnimationBug“ project 2. Observe the Console Expected result: no errors Actual result: “Library/... Read more
[Android][ECS][IL2CPP] Player crashes when only ARMv7 is enabled
Steps to reproduce: 1. Open the attached “ECSTest” project 2. Build And Run the project on the device Expected result: The app ... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce: 1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with la... Read more
Trying to serialize/deserialize an Entities World a second time fails if...
How to reproduce: 1. Open attached project "Unity Bugs.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, click on th... Read more
Incorrect Entities source generation when defining a SystemBase class
How to reproduce: 1. Open the “IN-101761_PartialPublicBug“ project 2. Observe the Console Expected result: No errors appear Ac... Read more
Exceptions are thrown when using the Schedule() method on Job invocation
How to reproduce: 1. Open the “ScheduleInvocationBug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Co... Read more
Instances of static objects are not loaded when the static objects are d...
How to reproduce: 1. Open the “bug.zip“ project 2. Build and run the project 3. In the Player, toggle off the “Toggle Staging Tre... Read more
"TypeManager.GetSystemTypeIndices" doesn't return [DisableAutoCreation] ...
Reproduction steps: 1. Open the attached “IN-99791” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Obs... Read more
SGICE002 error is thrown when querying entities with SystemAPI.Query
How to reproduce: 1. Open the “IN-99674_repro“ project 2. Observe the Console Expected result: SGICE002 error is not thrown A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL