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[2020.3] NullReferenceException is thrown when selecting a PSB file in t...
How to reproduce: 1. Open the user’s attached project 2. Select the “Fei-CLONE” PSB format file in the Project Browser Expected... Read more
[PSD Importer] Upgrading to 6.0.3 and or higher makes sprite bounds desy...
Steps to reproduce: 1. Unzip the attached user's project "PSBImporterIssueTest.zip" 2. Open the project with 2021.3.0f1 and make s... Read more
Error in the Console when applying "Auto Geometry" to a Sprite with 7 or...
How to reproduce: 1. Open the attached “psb-error-showcase.zip“ project 2. Select the “YellowFlowerRight“ asset 3. Open the “Spri... Read more
[2D][PSB Importer] Platform settings compression format does not affect ...
How to reproduce: 1. Open the user’s attached “psb_importer.zip” project 2. In the Project window, select “Fei_PSB” Sprite Atlas ins... Read more
PSDImporter atlas size does not follow PVRTC compression format for the ...
How to reproduce: 1. Open the attached “psd_importer.zip” project 2. Select “Fei_PSB” Sprite Atlas inside “Fei_PSB.psb” (Assets > ... Read more
[PSD Importer] PSD importer doesn't respond to changes in layer size
Steps to reproduce: 1. Create a new project 2. Install the PSD Importer package 3. Download the attached "bugdemo.zip" 4. Drag t... Read more
Modifying PSB files changes the layer position
Reproduction steps: 1. Open the attached project “PSBImportBug“ 2. Look at the imported “PSBImportBug1.psb“ file in the Skinning Edi... Read more
[2D] Editor becomes unresponsive when editing a PSB file
How to reproduce: 1. Open the attached project 2. Rename the "Assets -> test_psb" file in the Project Browser Expected result: File... Read more
[2D] NullReferenceException is thrown when opening a PSB file via Sprite...
How to reproduce: 1. Open the user’s attached “My project (49)” project 2. Select the "Assets -> test_psb" file in the Project Bro... Read more
PSB file acquires white borders when imported to Unity Editor
Reproduction steps: # Open the attached project “PSBimportBug“ # Import the attached PSB file “File.psb“ Expected results: PSB fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset