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[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB g...
[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB generates errors Steps to Repro:1. Import a PSB file for rigg... Read more
The Include Hidden Layers option in the PSD Importer's Layer Management ...
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser In the Inspector, open the... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when o...
Reproduction steps:1. Open the attached “IN-19962_minimized.zip” project Expected result: The project opensActual result: Unity Edit... Read more
Unity hangs when importing a PSD File using an Importer Override
Reproduction steps:1. Open the attached project "1312835"2. In the Project window, right-click on the PSD file.3. Select "2D Importe... Read more
ArgumentException errors are thrown when 2D Game Kit is imported for the...
How to reproduce:1. Create a new 2D project2. Install 2D PSD Importer from the Package Manager (If the package is not present)3. Go ... Read more
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
[2D] [PSD Importer] Unable to rig PSD file without unique layerId Steps to Repro: 1. open the attached project2. select the panboo_b... Read more
Masks in imported PSB files are misaligned when compared to older versions
How to reproduce: Open the “MaskTest.zip” project Open the “mask-test.psb“ file in Sprite Editor Observe the Sprite Editor window Ex... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
[PSD Importer] Photoshop layers are allowed to have the same name as a S...
How to reproduce:1. Download and open the submitted project "2DAnimTest_18_4_10f1.zip"2. Open Fei_Cel_group Asset within Sprite Edit... Read more
[2D][PSB Importer] Platform settings compression format does not affect ...
How to reproduce:1. Open the user’s attached “psb_importer.zip” project2. In the Project window, select “Fei_PSB” Sprite Atlas insid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected