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Fixed

Fixed in 6.0.8, 8.0.3, 9.0.1

Votes

9

Found in [Package]

6.0.7

8.0.2

9.0.0

10.0.2

Issue ID

DANB-500

Regression

No

PSDImporter atlas size does not follow PVRTC compression format for the iOS platform

Package: 2D PSD Importer

-

How to reproduce:
1. Open the attached “psd_importer.zip” project
2. Select “Fei_PSB” Sprite Atlas inside “Fei_PSB.psb” (Assets > Textures)
3. In the Inspector window, observe the Sprite Atlas and its compression

Expected result: “Fei_PSB” Sprite Atlas is square, and PVRTC compressed
Actual result: “Fei_PSB” Sprite Atlas is not square and not PVRTC compressed

Reproducible with: 6.0.7 (2021.3.28f1), 8.0.2 (2022.3.5f1), 9.0.0 (2023.1.4f1, 2023.2.0a23)

Reproduced on: macOS 13.4.1 (Intel)

Note: iOS module is needed for the reproduction

  1. Resolution Note (fix version 9.0.1):

    Fix for this issue is available on 2D PSD Importer package 9.0.1 and above

  2. Resolution Note (fix version 8.0.3):

    Fix for this issue is available on Unity 2022.3.16f1 and above

  3. Resolution Note (fix version 6.0.8):

    Fix for this issue is available on Unity 2021.3.34f1 and above

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