Search Issue Tracker
"TestRunner" is not able to create a new script when the project window ...
How to reproduce: 1. Open project "CreateTestScript.zip" 2. In the Project window navigate to Assets > Editor > Tests 3. Press on th... Read more
"LogAssert.NoUnexpectedReceived" does not catch exceptions when entering...
How to reproduce: 1. Open project "UnityTestException.zip" 2. Open Menu > Window > General > Test Runner 3. Select "NoExceptionEnter... Read more
[Windows] WeakReference Editor test fails when it should succeed
How to reproduce: 1. Open the user's attached “ZD_1196636_WeakReference.zip” project 2. Open Window > General > Test Runner 3. Press... Read more
Editor freezes when Running EditMode tests in batchmode
How to reproduce: 1. Download the user's attached "Build-Error.zip" 2. Open the "__build-script.bat" in a text editor 3. Change ... ... Read more
NullReferenceException when exiting PlayMode in test
How to reproduce: 1. Open attached Unity project 2. Open Test Runner window 3. Select PlayMode tests 4. Run tests 5. Observe console... Read more
A test is called twice when [UnitySetUp] attribute is used
How to reproduce: 1. Open the attached project "UnityTestsDoubleSetup.zip" 2. Open Window > General > Test Runner 3. In the Test Run... Read more
Scene Build Index can't be found from test runner
How to reproduce: 1. Open attached Unity project 2. Open test Runner window 3. Run SceneTest test 4. Observe console Expected resul... Read more
[Android] Unity Test Runner UI does not show results from device
How to reproduce: 1. Open the attached Timeline project 2. Switch to Android 3. Run tests on Android device through Test Runner UI ... Read more
Xcode doesn't close after building iOS project via batchmode -runTests c...
Reproduction steps: 1. Download "Case_1330989" and open "runtests.sh" located in the Project's directory 2. Replace "{REPLACE:path-t... Read more
[Android] Package name is not reverted when Test Runner tests fail to run
Reproduction steps: 1. Download and open the submitted project "android.zip" 2. Change the Package name (Edit -> Project Settings ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph/Oculus] Chained GPU Events are not running are not running on Quest 2
- Class Properties get overwritten when using IL2CPP
- Some shader variants don't show up when "_vertex" is added to shader code
- Point Lights are not visible on Mobile when adjusting RBG values by a custom script
- [CacheServer] After you cancel one upload, all next uploads will stuck, sometimes that leads to a crash