Search Issue Tracker
[Android][OpenGLES2][2DRP] Light2D with Shape type does not work on Adre...
To reproduce: 1. Open the attached project; 2. Change the platform to Android; 3. Make sure Graphics API is set to OpenGLES2; 4. Bu... Read more
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: ... Read more
[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Open Scene "0a18.unity" 3. Notice that UniversalRP-HighQuality is using 2D R... Read more
[Tilemap] Crash when upgrading project to newer version of URP
After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more
Editor Crashes upon entering Play mode when Sprites are lit by 2D light ...
How to reproduce: 1. Open the attached project named "Case_1214615" 2. Open the SampleScene 3. Enter Play mode Expected result: Edi... Read more
[Android] [2DRP] 2D lights are not rendered and "Texture creation failed...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Observe black screen (2d... Read more
SRP Object Transparency Sort Mode/Sort Axis is not changed when setting ...
How to reproduce: 1. Open attached project "Case_1312229_sortMode.zip" 2. Open "Sample" scene 3. Enter PlayMode Expected result: "C... Read more
Universal 2D Lights IndexOutOfRangeException: Index 1024 is out of range...
When trying to run Test Runner cases I get a number of compile errors related to the package cache and URP 2D lights. Steps to repr... Read more
[2D] Using high-intensity lights with Volume Opacity and Falloff Strengt...
How to reproduce: 1. Open the attached project named "Case_1329095" 2. Open the SampleScene and switch to 2D mode 3. Observe the 2D ... Read more
2D lighting performance regression in Scenes that are using Shadow Casters
How to reproduce: 1. Open the attached project named "Case_1331230" 2. Open the "Test" scene and enter Play mode 3. Open the Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Spot Light with 'Box' Shape stops working when it collides with Mesh