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0
votes
Fixed

Changing addressableNames doesn't trigger bundle rebuild

Package: Addressables

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Feb 02, 2018

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Version/s: N/A

To reproduce: 1) Open attached project and scene 2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2" 3) Sa... Read more

0
votes
Fixed

Bunch of errors are thrown when trying to Create Addressables Settings

Package: Addressables

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Jul 03, 2018

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Version/s: 0.1.2-preview

How to reproduce: 1. Create an empty project 2. Edit your Packages/manifest.json to include "com.unity.addressables": "0.1.2-preview... Read more

0
votes
Fixed

NullReferenceExceptions was thrown when trying to delete a selection in ...

Package: Addressables

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Jul 14, 2018

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Version/s: 0.1.2

To reproduce: 1. Download attached project "AddressableTest.zip" and open in Unity 2. Open the Addressable Assets window: Window ->... Read more

0
votes
Fixed

[Addressables] NullReference and NotSupported Exceptions are thrown when...

Package: Addressables

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Jul 19, 2018

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Version/s: 0.1.2-preview

To reproduce: 1. Open project 2. Open 'TestScene' 3. In hierarchy select 'TestObject' 4. Change 'TestReference' or 'TestReferenceWit... Read more

0
votes
Fixed

Long labels set for Addressable Assets do not have a button to delete them

Package: Addressables

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Jul 30, 2018

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Version/s: 0.2.1

How to reproduce: 1. Open user-submitted project (AddressableAssets) 2. In the Addressables window click on the 'Labels' dropdown fo... Read more

0
votes
Fixed

Instantiated Addressables Asset Bundle is not affected by Fog effects

Package: Addressables

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Aug 08, 2018

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Version/s: 0.2.1

To reproduce: 1. Open the user's attached project 2. Play the scene Expected result: The Instantiated prefab from Addressables bund... Read more

0
votes
Fixed

Registering for finishedDefaultHeaderGUI causes animation clip inspector...

Package: Addressables

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Aug 14, 2018

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Version/s: 0.1.2

If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the anim... Read more

0
votes
Fixed

[Addressables] NotSupportedException is thrown when Default Local Group ...

Package: Addressables

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Sep 04, 2018

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Version/s: 0.0.22-preview

How to reproduce: 1. Open the attached "TestFor1077646.zip" project 2. Open Window -> Asset Management -> Addressable Assets 3. Righ... Read more

0
votes
Fixed

AssetReference fails to draw when they are more than 1 level deep in the...

Package: Addressables

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Sep 18, 2018

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Version/s: 0.3.0 - preview

To reproduce: 1. Download attached project "AddressableBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "New Test S... Read more

0
votes
Fixed

Releasing an asset doesn't unload it from Memory

Package: Addressables

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Sep 21, 2018

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Version/s: 0.3.5-preview

Reproduction steps: 1. Open "TextureRefExample.zip" project 2. Open the Profiler Window 3. Build the Player with "Development Build... Read more

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