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[Addressables] InvalidKeyException is thrown when using LoadAssetsAsync<...
How to reproduce: 1. Open the attached project ("case_1202034-Repro.zip") 2. Open the repro scene ("SampleScene") 3. Build Player Co... Read more
Changing addressableNames doesn't trigger bundle rebuild
To reproduce: 1) Open attached project and scene 2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2" 3) Sa... Read more
Bunch of errors are thrown when trying to Create Addressables Settings
How to reproduce: 1. Create an empty project 2. Edit your Packages/manifest.json to include "com.unity.addressables": "0.1.2-preview... Read more
NullReferenceExceptions was thrown when trying to delete a selection in ...
To reproduce: 1. Download attached project "AddressableTest.zip" and open in Unity 2. Open the Addressable Assets window: Window ->... Read more
[Addressables] NullReference and NotSupported Exceptions are thrown when...
To reproduce: 1. Open project 2. Open 'TestScene' 3. In hierarchy select 'TestObject' 4. Change 'TestReference' or 'TestReferenceWit... Read more
Long labels set for Addressable Assets do not have a button to delete them
How to reproduce: 1. Open user-submitted project (AddressableAssets) 2. In the Addressables window click on the 'Labels' dropdown fo... Read more
Instantiated Addressables Asset Bundle is not affected by Fog effects
To reproduce: 1. Open the user's attached project 2. Play the scene Expected result: The Instantiated prefab from Addressables bund... Read more
Registering for finishedDefaultHeaderGUI causes animation clip inspector...
If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the anim... Read more
[Addressables] NotSupportedException is thrown when Default Local Group ...
How to reproduce: 1. Open the attached "TestFor1077646.zip" project 2. Open Window -> Asset Management -> Addressable Assets 3. Righ... Read more
AssetReference fails to draw when they are more than 1 level deep in the...
To reproduce: 1. Download attached project "AddressableBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "New Test S... Read more
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