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[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce: 1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project 2. Go to Window > Assets Management > ... Read more
[Addressables] InvalidKeyException is thrown when using LoadAssetsAsync<...
How to reproduce: 1. Open the attached project ("case_1202034-Repro.zip") 2. Open the repro scene ("SampleScene") 3. Build Player Co... Read more
"SBP ErrorException" exception is thrown when building through Addressab...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open Project Settings window (Edit > Project Settings) 3. In the “... Read more
An additional Resource is created when loading an asset of a specific ty...
How to reproduce: 1. Open the “ReproAddresabesProject“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Click on the ... Read more
Addressable assets appear in random order when observing the "Select Add...
How to reproduce: 1. Open the attached “SOAssetOrder.zip” project 2. Navigate to Assets/Heightmaps and select the “Data” Scriptabl... Read more
"Unable to load asset" error when using AssetReferenceSprite
How to reproduce: 1. Open the attached “IN-82109“ project 2. In the Hierarchy select the “Scripts“ GameObject 3. In the Inspector... Read more
[Android] "Unable to find registered file for bundle" errors are thrown ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Addressables Group Window (Window > Asset Management > Addre... Read more
"error CS1061: 'InputAnalytics.IInputAnalytic' does not contain a defini...
How to reproduce: 1. Open the attached project "AddressableError.zip" 2. Open Window>Asset Management>Adressables>Groups 3. Click... Read more
DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to BugRepo > Test 3. From the Project windo... Read more
Terrain is not visible in Player when loaded from an AssetBundle and Ter...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build and run the project (File > Build And Run) 3. Press the “Q” butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project