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[URP] OnMouse methods are not called when using Camera Stacking with dif...
How to reproduce:1. Open attached "CameraStackIssue" project2. Enter Play Mode3. Try to click on the cube in the Game View4. Click o... Read more
[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...
Reproduction steps:1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip")2. Make a WebGL build Expected result: Build ... Read more
[PLM] Overlapping spotlights are not baked
How to reproduce:1. Open "Test2019.zip" project and SampleScene2. Select the second "Spot light" GameObject in the Hierarchy window3... Read more
Assigning baked lightmaps to a mesh using a script causes lightmap artif...
How to reproduce:1. Open the attached project named "New Unity Project"2. Open the "TestBake" Scene3. Click Assets > Bake Prefab ... Read more
HoloLens2 - Using TouchScreenKeyboardType.EmailAddress to bring up the H...
1. What happenedFollow the documentation here to bring up the system keyboard on HoloLens 2:https://docs.microsoft.com/en-us/windows... Read more
[URP] "On demand scheduler cache server" error thrown on changing values...
"On demand scheduler cache server" error thrown on changing values of Space Ambient Occlusion while Cache Server is Enabled Steps to... Read more
Realtime GI sporadically fails in the Player when it is connected to the...
How to reproduce:1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py)2. Unzip the project3. Open ... Read more
Editor displays incorrect Preferences settings when opening project with...
How to reproduce:1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring2. Download the user-attac... Read more
[HDRP] Baked sky contribution is missing while baking lighting in scene ...
Steps to reproduce: 1. Download and open SponzaHDRP project2. Open Sponza and SponzaLightingDay scenes3. Set SponzaLightingDay scene... Read more
[V1 - V2 Regression] ScriptableObject loses reference to the built-in Sp...
How to reproduce:1. Open the user's attached "2020SpriteBug.zip" project2. Go to Window -> Rewired -> Extras -> Control Map... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor