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[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on A...
To reproduce:1. Open the user's attached project2. Open Sample Scene3. Switch Target Platform to Android4. Set the Graphics API to V... Read more
The "Remove ringing" checkbox on the Light Probe Group component doesn't...
Repro: Open deringing_repro project Open scene "scene with some probes" Select "probes" Toggle off "remove ringing" on the LightProb... Read more
Full Screen Pass Renderer Feature oversaturates colors in inverse mode w...
How to reproduce:1. Open the “Color_Space_Render_Feature_Bug“ project2. Open the “SampleScene”3. Open and observe the Game view4. Ch... Read more
Canvas GameObject Rect Transform’s Width and Height values are applied i...
How to reproduce:1. Open the "IN_60626" project2. In the Simulator Window "Device Selection" dropdown select any phone3. Set orienta... Read more
"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup...
How to reproduce:1. Open the attached project "CustomTopLevelSystemGroup.zip"2. Open Assets/Scripts/ApplicationBootstrap.cs3. Change... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more
[Shortcut Manager] flythrough mode doesn't work while holding shift in t...
Scene flythrough mode doesn't work while holding shift Steps to Repro:1. Open the attached project or create a new project2. Go to s... Read more
[Video]The videoplayer component doesnt color-correct under Linear color...
When using a video with the new 'Vide Player' component, when running unity in Linear color space the video hasnt got the correct ga... Read more
ArgumentOutOfRangeException error is thrown when selecting a message pri...
How to reproduce:1. Open the user's attached "LogMessageBreaksConsole.zip" project2. Go to BugReport -> Break console3. Press on ... Read more
[Recorder] InvalidOperationException is thrown if Recorded component is ...
InvalidOperationException is thrown if Recorded component is set to nothing for Animation clip recorder. Refer the attached video St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject