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Switching between iOS and Standalone platforms, create error message in ...
Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 &... Read more
Building a iOS project in OSX in Terminal blocks it
Building iOS project in OSX from terminal messes up terminal settings, and makes it unusable. Workaround: edit Unity.app/Contents/Pl... Read more
[Animator] It takes one frame for an Animator Controller to start playin...
It takes one frame for an Animator Controller to start playing an animation when the object is inactive and is made active within an... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Button with animation transition gets stuck to Pressed state
To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more
Shaders: SV_TARGET (uppercase) pixel shader output semantic fails GLSL/M...
SV_Target works, but SV_TARGET either generates bogus GLSL code, or gives cryptic error message for Metal Read more
Crash when opening Oculus empty project
Steps to reproduce:1. Install Unity 4.6.1.p4/p52. Create an empty project, import UnityOculus package (or open the attached project)... Read more
Wheel Joint 2D goes crazy if Motor Speed is set to a large number
Steps to reproduce: 1. Open attached project2. Open scene TruckTest.unity3. Set the Main Camera to be the child of truckBody4. Play ... Read more
GetSiblingIndex always returns zero in standalone builds
To reproduce:1) Open the test scene in editor2) Start the play mode and see the sibling index is 1.3) Build the project and run it.4... Read more
Selecting the Edit Collider tool and then attempting to select a differe...
How to reproduce: 1. Open a new (2D) project2. Create a Quad3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)- M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked