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[Scene Templates] Script icons are added as dependencies and are cloned ...
Reproduction steps:1. Open the user's attached project2. Open File > New Scene3. Select "SampleScene" and press Create Expected r... Read more
Inspector displays incorrect type size alignment when inspecting Components
Reproduction steps:1. Open the attached project "Case_1412002.zip"2. Open the Components window (Window -> DOTS -> Components)... Read more
[Android] [Vulkan] Player crashes during shader warmup when using Vulkan...
How to reproduce:1. Open the project "1423507.zip"2. Change to Android platform3. Build Addressable bundles. From the "Addressables ... Read more
[Win7] Getting "Failed to determine current display mode" errors when op...
To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more
[iOS] Crash during playback of videos when terminating app
Reproduction steps:1. Download and open the attached "TestVideo.zip" project2. Build and deploy the project to iOS3. Terminate the a... Read more
Errors thrown when OpenGL Core is added to the list of Graphics APIs in ...
Steps to reproduce: Create a project from the HDRP Sample Scene Template Go to Project Settings Add OpenGLCore to the list of Graphi... Read more
A ListView containing a single item does not show the item
How to reproduce:1. Open the user's attached project2. Click "Test" -> "Open ListView test window" in the main menu3. Observe the... Read more
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce:1. Open the attached project "Test.zip"2. Export the project for Android platform3. Go to "BUILD PATH/unityLibrary/... Read more
Textures are not generated when Naming option in Import Settings of an F...
How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more
Cinemachine Confine Screen Edges not fully restricted by colliders when ...
How to reproduce:1. Open the attached project "Cinemachine Collider Issue.zip"2. Open the "SampleScene" scene3. Select the "CM vcam1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject