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Fixed in 2021.3.44f1
Fixed in 2021.3.X, 2022.3.X, 2023.3.X, 6000.0.X, 7000.0.0a3, future release
Votes
0
Found in
2021.3.30f1
2022.3.13f1
2023.1.19f1
2023.2.0b11
2023.3.0a7
6000.0.0b12
Issue ID
UUM-17912
Regression
Yes
ShaderGraphs get checked out in Perforce every time they get reimported
Reproduction steps:
1. Create a new HDRP 3D project
2. Create an HDRP Lit Shadergraph asset
3. Enable Perforce in the Project Settings
4. Submit the HDRP Lit Shadergraph asset to Perforce in the Inspector
5. Reimport the HDRP Lit Shadergraph asset
Expected result: No changes to the Shadergraph happen
Actual result: The Shadergraph asset gets checked out
Reproducible with: 2021.2.0b2, 2021.3.6f1, 2022.1.6f1, 2022.2.0a18, 2023.1.0a1
Not reproducible with: 2020.3.36f1, 2021.2.0b1
Reproducible on: MacOS 12.4 (Intel)
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