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Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
Graphics.CopyTexture called with null destination texture' errors when e...
Reproduction steps:1. Open the user's attached project2. Open the 'Map_Mission_001' Scene3. Enter Play mode4. Exit Play mode Expecte... Read more
[IL2CPP] Project with NHibernate library fails to Build when using IL2CP...
Reproduction steps:1. Open the attached project "1414799.zip"2. Build the project using IL2CPP Scripting Backend Expected result: Bu... Read more
[Terrain / URP]Mixed light baking with Shadowmask on URP with TerrainLit...
How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
Reproduction steps:1. Open the "Raw test" project2. Select "Terrain" in the Hierarchy3. In the Inspector go to Terrain Settings4. Na... Read more
[Mobile] Terrain is shiny on Android/iOS Platform when Layer is using 2D...
How to reproduce:1. Open the attached "1419939_Repro.zip" project2. Open the Scene "SampleScene" (found in the "Assets/Scenes" folde... Read more
[Preset] Some properties cannot be excluded from Texture Importer Preset...
How to reproduce:1. Open the user's attached project2. In the Project view, select TextureImporter preset3. In the Inspector window,... Read more
Editor crashes on FreeImage_MakeThumbnail after importing .tif file
How to reproduce:1. Create a new 3D project2. Import user’s attached .tif file (Assets > Import New Asset...) Expected result: Ed... Read more
[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...
How to reproduce:1. Open the attached project ("PP Bug Report.zip")2. Build And Run on an iOS device Expected result: The Scene is r... Read more
[M1] Editor/Player freezes when calling GetNativeTexturePtr
Reproduction steps:1. Open users attached project2. Open Assets/Test scene3. Enter the Play Mode Expected result: Play Mode is runni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject