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Decal's fade occurs inconsistently when Scene and Game views are both open
Steps to reproduce:1. Open the attached "IN-95183" project2. Open the "OutdoorsScene"3. Select "Decal" GameObject from Hierarchy4. R... Read more
[VFX Graph] Particles colliding with Depth slide toward Camera
Steps to reproduce: import the provided package if using URP open the scene BugRepro_DepthCollision_Sliding if using HDRP drop the V... Read more
Transition property is not disabled in the UI Builder when it is set by ...
Reproduction steps:1. Open the attached “IN-96605.zip” project2. Double click on the “ExampleDocument.uxml” from the Project Window3... Read more
Memory leak in ContentBuildInterface.GetTypeForObjects when building add...
How to reproduce:1. Open the attached “IN-95489_Addressables_memory.zip” project2. Open the Addressables Groups window (Asset Manage... Read more
Terrain paint details do not render when running a built WebGL project
How to reproduce:1. Open the attached “IN-95249” project2. Open the “SampleScene” Scene3. Observe the Game view4. Build and run a We... Read more
Test Failure Error is lost when test performs subsequent successful test
Steps to reproduce:1. Open the attached “ExitPlayModeDoesNotThrow.zip” project2. Open Window → General → “Test Runner”3. In the Test... Read more
Warning "Missing types referenced from component BuildProfile on game ob...
Steps to reproduce: Create a Competitive Action Multiplayer project Observe the Console Actual results: Warning "Missing types refer... Read more
“Default Play mode” pop-up shows nothing when pressed in Competitive Act...
Steps to reproduce: Create new Unity project using Competitive Action Multiplayer Template Once project is loaded press on "Default"... Read more
InputActions asset header icon and 'Imported Object' text cropped when v...
How to reproduce:1. Open the attached “IN-95959” project2. Open the “SampleScene”3. Open the “InputSystem_Actions.inputactions” (Pro... Read more
The "Report issue" button in the Tutorials Window opens up a non existin...
Steps to reproduce: Create and open a Competitive Action Multiplayer template Start any of the Tutorials In the Tutorials Window cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names