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Baked Lightmap ”View” button text is aligned incorrectly
Reproduction steps:{}{}1. Create a new project2. Create a 3D GameObject3. Enable Contribute GI Static status in the Inspector4. Open... Read more
Lightmap Asset icon changes colours after Baked Lightmap Viewer window i...
Reproduction steps:{}{}1. Create a new project2. Create a 3D GameObject3. Enable Contribute GI Static status in the Inspector4. Open... Read more
VideoClipImporter preset not applied when applying Preset Selector on al...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/test2.mp4“ video clip in the Project window3. Click ... Read more
Editor Coroutines package is not signed when creating Project with the H...
Steps to reproduce: Create a High Definition 3D Template Project Open the Package Manager and look at the Errors and Warnings panel ... Read more
Switching Platform while profiling in Edit Mode throws “Non-matching Pro...
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > Profiler3. Change profiling mode to Edit mode and l... Read more
Text in .uxml doesn't render in Android build when Vulkan is used as gra...
Reproduction steps:1. Open the attached “TestUIToolkit.zip“ project2. Change the Android Graphics API to “Vulkan“ (“Edit → Project S... Read more
Frame Debugger gets disabled when any Editor window is maximised and min...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window by pressing the Frame ... Read more
An IsFinalPredictionTick exception is thrown when the client connects an...
How to reproduce:1. Open the “Netcode Bug Reproduction.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console... Read more
TextMeshPro InputField view is not updated when OnEndEdit is triggered
How to reproduce:1. Open the “TMPInputFieldViewBug.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Click on the InputField... Read more
The "Open Frame Debugger" button in the Game View toolbar not only opens...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window by pressing the Frame ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements