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Crash without a Stacktrace when building a Scene Asset Bundle within the...
Reproduction steps:1. Open the “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the top menu, select Builder... Read more
[Android] Build Override Error Occurs when "Build and Run" Follows "Buil...
Reproduction steps:1. Open the attached Project “BuildProject“2. Open "File/Build Settings/Build” and build for Android3. After the ... Read more
[Android] transform.position fails to set the correct position when used...
Requirements: Blender needs to be installed .blend files needs to be reimported Reproduction steps:1. Open the attached project "Rep... Read more
[Quest 2][HDRP] Planar Reflection Probe does not work with VR when built...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BugReports/PlanarReflectionProbe/PlanarReflectionPro... Read more
Crash on GC_make_disappearing_links_disappear when generating font atlas
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Font Asset Creator window (Window > TextMeshPro > Font... Read more
[XR]The physically based sky and volumetric clouds are rendered only for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BugReports/PBSandVolumetricClouds/PBSandVolumetricCl... Read more
Build re-using previous Bee Graph pollutes logs with unwanted error line...
Reproduction steps:1. Create a repository from the attached project “BuildBee” via a source control application2. In the source cont... Read more
Input System Supported Devices dropdown is unusable
How to reproduce:1. Open the attached project “InputSystemBug”2. Click Edit → Project Settings → Input System Package3. Under the Su... Read more
Long values are truncated to int when copying and pasting using the prop...
How to reproduce:1. Open the user’s attached “Serialized Field Test.zip” project2. Select “Main Camera” GameObject3. Move the cursor... Read more
Search query asset is not on the “Project” list in the Search window if ...
How to reproduce:1. Open the user’s attached “bug-asset-search.zip” project2. Open the Search window3. In the search field, insert “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open