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[LowHangingFruit][Animation] Tooltip is missing for the "Auto Live Link"...
Tooltip is missing for the "Auto Live Link" button in the Animator window, Refer attached video Steps to repro: 1. Create a new pro... Read more
[WebGL] Pausing Audio Source causes continuous tapping sounds in Firefox...
How to reproduce: 1. Open attached project "Repro1238052_tapping.rar" 2. Build and Run for WebGL with Firefox browser 3. Click the "... Read more
Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce: 1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources" 2. Try t... Read more
[UI] UIBehavioiur.OnRectTransformDimensionsChange() method is called inf...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1246140.zip" Project 2. Enter Play Mode and observe the cons... Read more
RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...
How to reproduce: 1. Open the "DefaultHDRFormat.zip" project 2. Open the "SampleScene" scene 3. Edit > Project Settings > Graphics 4... Read more
csc.rsp references do not work when used with custom assemblies
Steps to reproduce: 1. Open and run User-supplied project Expected: no errors are thrown Actual: errors are thrown Reproduced in: ... Read more
Inspector does not show "-" symbol in the Layer/Tag fields when several ...
How to reproduce: 1. Open the attached "Repro1191296.zip" Project 2. Select all the GameObjects in the Scene using CTRL+A 3. Observe... Read more
[Mac] Crash on ioAccelResourceListAddNewGroupAndResource when importing ...
How to reproduce: 1. Create a new Unity project 2. Import the provided "warehouse_nok_small.dae" file into the project 3. Observe th... Read more
Colliders are not being updated when the Editor loses focus
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene Scene 3. Select AnimatedCube in the Hierarchy 4.... Read more
Editor constantly refreshes when a Prefab with Sprite Shape Controller a...
How to reproduce: 1. Open attached project "spriteShapeTest.zip" 2. In the Project window, go to Assets and select "test" Prefab 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected