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IDs of "Graphics (Estimated)" allocations are shown without details in t...
How to reproduce:1. Open the "IN_36548" project2. Open Window -> Analysis -> Memory Profiler3. Open the "Compare Snapshots" ta... Read more
Objects from the "Referenced By" list aren't updated when switching thro...
How to reproduce:1. Open the attached user project “Bug Test 2.zip”2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
[Memory Profiler] Memory Leak when Memory Profiler is in project
Steps to reproduce:1. Create a new project2. Install the Memory Profiler Package3. Open the Profiler and select Memory as the only M... Read more
Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...
Reproduction steps:1. Open the attached project “SnapshotCrash”2. Open Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more
Bar diagrams are not displayed when using Memory Profiler Module in Prof...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mo... Read more
Memory Profiler tooltip for dropdown for changing the contributed memory...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
A texture referenced by a Static struct is reported as an "Unused Loaded...
How to reproduce:1. Open the user-attached project “TestStaticReference”2. Click “Build Settings” and check the “Development Build” ... Read more
Memory Profiler - Memory Map seems to be using a lot of Memory up on the...
It seems using the Memory Map looks to use a lot of system memory up: 1. Download the snapshot from here2. Open the snapshot3. Go to... Read more
Memory leak when interacting with the Memory Profiler while a Snapshot i...
Reproduction steps:1. Open the "IN-56609.zip" project2. Open "Scenes/SampleScene"3. Open the Profiler (Window -> Analysis -> P... Read more
Memory Profiler captures unknown memory when capturing in a Headless build
Reproduction steps:1. Open the attached “Test Project” project2. Open the Build Settings window (File > Build Settings)3. Select ... Read more
All about bugs
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Latest issues
- Asset list items fail to load content when scrolling through the List view in Asset Store Search
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown