Search Issue Tracker
Objects from the "Referenced By" list aren't updated when switching thro...
How to reproduce:1. Open the attached user project “Bug Test 2.zip”2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
[Memory Profiler] Memory Leak when Memory Profiler is in project
Steps to reproduce:1. Create a new project2. Install the Memory Profiler Package3. Open the Profiler and select Memory as the only M... Read more
Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...
Reproduction steps:1. Open the attached project “SnapshotCrash”2. Open Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more
Bar diagrams are not displayed when using Memory Profiler Module in Prof...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mo... Read more
Memory Profiler tooltip for dropdown for changing the contributed memory...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
[Android] 30-45% of allocated memory is "Unknown" in an empty project on...
Reproduction steps:1. Create a new empty project2. Install the Memory Profiler package3. In the Build Settings, enable “Development ... Read more
Memory Profiler - Bug - <No name> in Graphics (Estimated)
As reported here: https://unity.slack.com/archives/C02TAM0JG9F/p1705645882898359 We look to be showing <no name> in Graphics E... Read more
Memory leak when interacting with the Memory Profiler while a Snapshot i...
Reproduction steps:1. Open the "IN-56609.zip" project2. Open "Scenes/SampleScene"3. Open the Profiler (Window -> Analysis -> P... Read more
Memory Profiler captures unknown memory when capturing in a Headless build
Reproduction steps:1. Open the attached “Test Project” project2. Open the Build Settings window (File > Build Settings)3. Select ... Read more
“Opening snapshot” window stuck on "Crawling GC handles" process when op...
How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path