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”DrawMeshNow” is not drawing Mesh immediately (DX12)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...
How to reproduce: Create and open a new project Open the Build setting window by going to the menu bar: File > Build Settings… Ob... Read more
The order of Hierarchy is incorrect when RectTransform prefab was instan...
How to reproduce:1. Open the user's attached project2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result: The newly ... Read more
Preference not saved when enabling "Auto-save scenes before building"
Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more
Dragging and dropping a uss file to a folder in the Project window moves...
Reproduction steps:1. Open the attached ‘UIElements’ project2. Drag and drop the ‘Assets/Editor/Resources/EmptyStylesheetComplexMisp... Read more
EnumField throws “NullReferenceException” error when the Enum doesn't ha...
How to reproduce:1. Open the user’s attached project2. Select the “Test” GameObject3. Observe the Console window Expected result: No... Read more
Animation is messed up when Rig Builder is enabled
To reproduce:1. Open the project “BugTest”2. Enter Play mode3. Walk around and notice that the player animation is messed up4. Exit ... Read more
TextureImporter.GetAutomaticFormat doesn't return the correct format whe...
How to reproduce:1. Open the user-attached project2. Select the “TestTexture.asset”3. In the Inspector window select the “Windows, M... Read more
[2D]Spriteshape with tangents enabled has shadow artifacts after reopeni...
Reproduction steps: Open the user attached project Open “SampleScene” scene Observe the Game view Expected result: Sprite Shape does... Read more
Crash when editing Particle System in Prefab Edit mode
Reproduction steps: Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits" In Project window, open "Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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