Search Issue Tracker
Fixed in 2021.3.17f1
Fixed in 2023.1.0a21
Votes
1
Found in
2021.3.8f1
2022.2.0b3
2023.1.0a5
Issue ID
UUM-11720
Regression
Yes
The order of Hierarchy is incorrect when RectTransform prefab was instantiated twice in 1 frame
How to reproduce:
1. Open the user's attached project
2. Open scene "Scenes/SampleScene"
3. Enter Play mode
Expected result: The newly generated objects are ordered correctly in the hierarchy
Actual result: The objects are ordered incorrectly
Reproducible with: 2021.2.8f1, 2021.3.8f1, 2022.2.0b3, 2023.1.0a5
Not reproducible with: 2020.3.38f1, 2021.2.7f1
Reproduced on: Windows 10
Note:
Refer to the attached images for the expected ordering
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Resolution Note (fix version 2021.3.17f1):
Fixed by another internal issue: UUM-13298: Hierarchy rearranging items order when entering Play mode
Resolution Note (fix version 2023.1.0a21):
Fixed by another internal issue: UUM-13298: Hierarchy rearranging items order when entering Play mode