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[Terrain] Brush is always rendering and painting as square
The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro:1. Create a new or ope... Read more
Project Settings search field appears to have focus when window opened, ...
How to reproduce:1. Create a new project2. Open Project Settings (Edit > Project Settings...)3. Enter any letter Expected result:... Read more
The object picker does not display component objects in the 'Assets' tab
How to reproduce:1. Open user-submitted project (compsel)2. Open the SampleScene3. Select test1 GameObject4. In the Inspector window... Read more
Text in ContentSizeFitter goes out of bounds w/ "Preferred Size" in Vert...
Steps to reproduce:1. Download and open attached project "UITestAppVideo.zip"2. Open and play "TestScene" scene3. In the game view y... Read more
[UWP] Building solution in Visual Studio fails with error code LNK2019 w...
How to reproduce:1. Open the attached project (link is in the Edit)2.Build the project to UWP3. Open the build solution file in Visu... Read more
int collision for Shader.PropertyToID and Animator.StringToHash
To reproduce:1) Open attached project and scene2) Play it3) Wait a while (it can take anything up to 100 iterations for it to be con... Read more
[URP] "Empty" meshes rendered on top of the Scene view using an incorrec...
Steps to reproduce: Open the attached project Open Scenes/SampleScene.unity Observe the issue (it is also visible in the attached vi... Read more
[iOS] Transparent objects become opaque when viewed from behind with a P...
How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more
Shader error in 'Hidden/VFX/VFX_BubblesStream/Simple Loop/Render Quad' b...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Open Scene "U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code